The Journey to 
Wild Divine

Bill Harris from Centerpointe sent me the following e-mail about the Journey to Wild Divine:

“I've found something that's so cool; I just had to tell you about it. It's really fun, but it can also change your life in a very fundamental way.

Here's what it is and how I found out about it:

When I wrote Thresholds of the Mind a couple of years ago, one of the people who endorsed the book was Hollywood producer Steven Simon, who produced Somewhere in Time, starring Jane Seymour and Christopher Reeve, and What Dreams May Come, starring Robin Williams and Cuba Gooding. Steven and I became friends, and about a year ago he invited me to a gathering at the home of Jean Houston, one of the best-known authors and thinkers in the personal growth and transpersonal psychology field. Neale Donald Walsh, author of the Conversations with God books was also there, along Steven Simon and several other heavy-hitters in the personal growth world and, in some cases, their business advisors.

We were there as a brain-trust to help a very remarkable man, Kurt Smith, launch an amazing new computer game called The Journey To Wild Divine.

Initially, I thought, "What in the heck is this all about? A game? I'm really not into games. I like real life."

But once I tried it, I was so blown away that I decided that anyone interested in personal and spiritual growth really ought to know about this game, which is why I'm writing this to you today.
The Wild Divine
is a computer game, but it's not like any computer came you've ever seen. Why? Because you operate it with your mind!

You make things happen in the game by changing your internal state. The game is, in effect, a biofeedback device, and in using it, you learn how to control your state of mind. You learn how to intentionally access states such as joy, hope, excitement, relaxation, meditation, and patience, just to mention a few. The game gives you direct feedback (biofeedback) as you play it, and as you continue to play you get better and better at consciously creating the internal states you want, when you want them. (I'll explain how the game knows what state you're experiencing in just a moment.)

Since these internal states are what ultimately lead to your external results in life, being able to create these internal states at will allows you, literally, to do anything in life.

Before I tell you more about the game itself, here's what happened the first time I used it, which is what led me to think I should tell you about it.

First, please don't take what I'm going to say next as tooting my own horn. I firmly believe that any long-time Holosync* user could do what I was able to do with this game (and I'd like you to help me prove that this is true).

After our brainstorming discussion, everyone at the gathering tried the game. Because these were some of the heavyweights in personal and spiritual growth, everyone did pretty well in regulating their state and in completing the various tasks in the game. I was the last one to try the game, and by that time most of the others were off together in another room, so inventor Kurt Smith and I were by ourselves.

The Wild Divine has some amazing graphics, which remind me of the grand and beautiful panoramic vistas in the Lord of the Rings movies. The game is a kind of mythic heroic journey through a Middle Earth-like mythic realm, where you have various tasks to perform along the way. You perform these tasks and pass certain tests, however, by controlling your state of mind.

The first task Kurt gave me was to draw the boat I would use in the journey toward me across a body of water. I don't remember what state of mind was required to move the boat, but within a few seconds, I had the boat docked in front of me. Kurt was a bit surprised that I could move the boat so quickly. Actually, so was I.

Next, I had to travel in the boat to some incredible looking pagodas floating on a glistening lake. To do so I had to create yet another state of mind. Again, to my amazement (and relief) I was easily and quickly able to do it.

Because I was doing so well, Kurt began giving me more difficult tasks. One at a time, I was able to perform them, quickly and easily, by accessing the required state. I wasn't quite sure exactly how I was going to create each state, but somehow, by intending to do so, I created each of them. I landed a hot air balloon on a landing pad. I opened a chest that contained some tools I would later use in the game (I honestly don't remember all the details, as this was some time ago).

Finally, Kurt said that he wanted me to try one of the really difficult tasks--a task that I believe he said had taken him thirty hours of practice to master. Within a few seconds, I was in the process of making that one happen, too! Then, about half way through that task, we had a little computer glitch and as a result we ended up stopping. Kurt, however, was pretty amazed that I could do these tasks so easily.

Actually, so was I. In fact, I'll confess that when we all sat down to try the game, I felt a bit on the spot, since I was supposed to be the big mediation expert. I thought "Jeez, what if I'm not so good at this? I'm supposed to be, but if I'm not, I'm going to look pretty dumb." I was relieved and surprised at how well I did, and went away with even more confidence that meditating with Holosync really does create the increased mental and emotional flexibility and resiliency that allows you to take control of your mind and your internal state.

I want to emphasize that what happened was not because there's something special about me. I'm convinced that any Holosync user would be better at this game than the average person, and that the more deeply you go into the program, the more you'll develop the qualities that allow you to excel at this game--and at life. What I like about The Wild Divine is that it gives you instant feedback on the progress you're making with Holosync, as well as providing additional ongoing training for your mind as you use it.

And, best of all, the game is a ton of fun to play. It's complex, creative, and challenging, and you get a great charge and a real sense of satisfaction in performing the various game tasks. It's very cool to see that you really can control your mind--and that you really can improve at doing so.

I don't even like games, and I thought it was very cool and very fun.

Jean Houston said that "The Journey to Wild Divine is the journey of you, the heroic soul, as you travel from an outmoded existence to an enhanced and creative life," which I think sums it up pretty well. She also said that, as a result of playing, "you'll find that you have a natural access to capacities--visual, verbal, kinaesthetic, interpersonal, subjective, intuitive, logical-mathematical...Capacities that improve the physical use of the body and that enhance memory, writing, creative expression, and problem solving."

For those of you not familiar with the process, biofeedback uses electronic equipment to monitor your internal physiological state and give you feedback to help you learn how to control these states.

In The Wild Divine, the biofeedback component comes through sensors you wear on three of your fingers. These sensors measure your Skin Conductance Level (SCL) and Heart Rate Variability (HRV). SCL measures sweat gland activity, which indicates changes in autonomic nervous system activation and is associated with increased energy, which could be positive (excitement) or negative (nervousness).

HRV is the difference in heart rate from one heartbeat to the next. From heart beat to heart beat, no two intervals are exactly the same, and you can't really measure this just by taking your pulse. The greater the variability, the better. In fact, when HRV is constant (in other words, when the interval between heart beats is clock-like in its regularity), it can be a sign of an impending heart attack! Greater HRV, then, is a healthy goal, and people who exhibit greater HRV tend to live longer and enjoy life more.

Examining HRV is the fastest growing area in biofeedback, and the well-known Institute of HeartMath is one of many research groups studying the effects of greater HRV.

Interestingly, increased HRV is connected with brain synchronization (which, as you know, is also one of the most significant effects of Holosync), and also with a synchronization of the brain with the rhythms of the heart. Playing The Wild Divine increases HRV, and my guess is that we would find that using Holosync does, too, which is one reason why I was so instantly good at playing it (and why, as a Holosync user, you probably will be, too).

To succeed in the game, as in life, players have to learn certain principles, which require "an allowing attitude"--a kind of "passive will". This is what I frequently refer to as trusting your unconscious mind, rather than doing something with a lot of conscious thinking and analysing.

Every highly conscious person I've ever known has had the ability to trust their unconscious mind to tell them what to do and how to do it. Most people who have trouble with life keep trying to navigate through life using their conscious mind, with lots of thinking and analysing. So another benefit of The Wild Divine is that it develops your ability to trust your unconscious mind, and believe me, your unconscious mind knows how to do a lot of the things you want to do in life, but haven't yet figured out how to do.

As players learn to control their internal state, they often experience an internal shift--an "ah-ha" experience in which they realize that they just "know" how to do things. This was, in fact, the very state I was in as I tried the game for the first time, which is probably why I was able to do so well.

So, if you're interested in greater mind-body integration, a greater ability to trust and utilize your unconscious mind, greater awareness of mental, emotional, physical, and spiritual states, and having a fun time playing with your mind and your internal state, I think this is a really cool way to develop these abilities. And, it's a lot of fun, too. I highly suggest that you get this game and begin using it.

And please, after you've used the game, do let me know what your experience is. Maybe we Holosync users can become the Olympic Wild Divine Team, beating all comers!”

Bill Harris

For more information about The Wild Divine click here to go to the Wild Divine website (this is Bill Harris' affiliate link; if you feel that his review makes you want to investigate this software further and perhaps buy it, it would only be fair to use his link. Otherwise, please use mine on the Wild Divine page.)

 

Holosync

Holosync is the name of an audio program developed at Centerpointe which helps you to clear your brain from emotional clutter and else in an excellent and very relaxing way. Bill Harris is right that it is very helpful in playing The Wild Divine

See the Centerpointe website for  more information about Holosync! I highly recommend it.

You can also subscribe here to their free newsletter MindChatter, which really has high quality content. I always learn something new about myself when reading it.

 


Thank you for visiting my website. Please visit again some day!

My Happy Heart © 2004 Patricia Ritsema van Eck