The Journey to
Wild Divine
Bill Harris from Centerpointe sent
me the following e-mail about the
Journey to Wild Divine:
“I've
found something that's so cool; I just had to tell you about it. It's
really fun, but it can also change your life in a very fundamental way.
Here's
what it is and how I found out about it:
When
I wrote Thresholds
of the Mind a
couple of years ago, one of the people who endorsed the book was Hollywood
producer Steven Simon, who produced Somewhere
in Time,
starring Jane Seymour and Christopher Reeve, and What
Dreams May Come,
starring Robin Williams and Cuba Gooding. Steven and I became friends, and
about a year ago he invited me to a gathering at the home of Jean Houston,
one of the best-known authors and thinkers in the personal growth and
transpersonal psychology field. Neale Donald Walsh, author of the Conversations
with God books
was also there, along Steven Simon and several other heavy-hitters in the
personal growth world and, in some cases, their business advisors.
We
were there as a brain-trust to help a very remarkable man, Kurt Smith,
launch an amazing new computer game called The
Journey To Wild Divine.
Initially,
I thought, "What in the heck is this all about? A game? I'm really
not into games. I like real life."
But
once I tried it, I was so blown away that I decided that anyone interested
in personal and spiritual growth really ought to know about this game,
which is why I'm writing this to you today.
The Wild Divine
is a computer game, but it's not like any computer came you've ever seen.
Why? Because you operate it with your mind!
You
make things happen in the game by changing your internal state. The game
is, in effect, a biofeedback device, and in using it, you learn how to
control your state of mind. You learn how to intentionally access states
such as joy, hope, excitement, relaxation, meditation, and patience, just
to mention a few. The game gives you direct feedback (biofeedback) as you
play it, and as you continue to play you get better and better at
consciously creating the internal states you want, when you want them.
(I'll explain how the game knows what state you're experiencing in just a
moment.)
Since
these internal states are what ultimately lead to your external results in
life, being able to create these internal states at will allows you,
literally, to do anything in life.
Before
I tell you more about the game itself, here's what happened the first time
I used it, which is what led me to think I should tell you about it.
First,
please don't take what I'm going to say next as tooting my own horn. I
firmly believe that any long-time Holosync* user could do what I was able
to do with this game (and I'd like you to help me prove that this is
true).
After
our brainstorming discussion, everyone at the gathering tried the game.
Because these were some of the heavyweights in personal and spiritual
growth, everyone did pretty well in regulating their state and in
completing the various tasks in the game. I was the last one to try the
game, and by that time most of the
others were off together in another room, so inventor Kurt Smith and I
were by ourselves.
The
Wild Divine has
some amazing graphics, which remind me of the grand and beautiful
panoramic vistas in the Lord
of the Rings
movies. The game is a kind of mythic heroic journey through a Middle
Earth-like mythic realm, where you have various tasks to perform along the
way. You perform these tasks and pass certain tests, however, by
controlling your state of mind.
The
first task Kurt gave me was to draw the boat I would use in the journey
toward me across a body of water. I don't remember what state of mind was
required to move the boat, but within a few seconds, I had the boat docked
in front of me. Kurt was a bit surprised that I could move the boat so
quickly. Actually, so was I.
Next,
I had to travel in the boat to some incredible looking pagodas floating on
a glistening lake. To do so I had to create yet another state of mind.
Again, to my amazement (and relief) I was easily and quickly able to do
it.
Because
I was doing so well, Kurt began giving me more difficult tasks. One at a
time, I was able to perform them, quickly and easily, by accessing the
required state. I wasn't quite sure exactly how I was going to create each
state, but somehow, by intending to do so, I created each of them. I
landed a hot air balloon on a landing pad. I opened a chest that contained
some tools I would later use in the game (I honestly don't remember all
the details, as this was some time ago).
Finally,
Kurt said that he wanted me to try one of the really difficult tasks--a
task that I believe he said had taken him thirty hours of practice to
master. Within a few seconds, I was in the process of making that one
happen, too! Then, about half way through that task, we had a little
computer glitch and as a result we ended up stopping. Kurt, however, was
pretty amazed that I could do these tasks so easily.
Actually,
so was I. In fact, I'll confess that when we all sat down to try the game,
I felt a bit on the spot, since I was supposed to be the big mediation
expert. I thought "Jeez, what if I'm not so good at this? I'm
supposed to be, but if I'm not, I'm going to look pretty dumb." I was
relieved and surprised at how well I did, and went away with even more
confidence that meditating with Holosync really does create the increased
mental and emotional flexibility and resiliency that allows you to take
control of your mind and your internal state.
I
want to emphasize that what happened was not because there's something
special about me. I'm convinced that any Holosync user would be better at
this game than the average person, and that the more deeply you go into
the program, the more you'll develop the qualities that allow you to excel
at this game--and at life. What I like about The
Wild Divine is
that it gives you instant feedback on the progress you're making with
Holosync, as well as providing additional ongoing training for your mind
as you use it.
And,
best of all, the game is a ton of fun to play. It's complex, creative, and
challenging, and you get a great charge and a real sense of satisfaction
in performing the various game tasks. It's very cool to see that you
really can control your mind--and that you really can improve at doing so.
I
don't even like games, and I thought it was very cool and very fun.
Jean
Houston said that "The
Journey to Wild Divine
is the journey of you, the heroic soul, as you travel from an outmoded
existence to an enhanced and creative life," which I think sums it up
pretty well. She also said that, as a result of playing, "you'll find
that you have a natural access to capacities--visual, verbal, kinaesthetic,
interpersonal, subjective, intuitive, logical-mathematical...Capacities
that improve the physical use of the body and that enhance memory,
writing, creative expression, and problem solving."
For
those of you not familiar with the process, biofeedback uses electronic
equipment to monitor your internal physiological state and give you
feedback to help you learn how to control these states.
In
The
Wild Divine, the
biofeedback component comes through sensors you wear on three of your
fingers. These sensors measure your Skin Conductance Level (SCL) and Heart
Rate Variability (HRV). SCL measures sweat gland activity, which indicates
changes in autonomic nervous system activation and is associated with
increased energy, which could be positive (excitement) or negative
(nervousness).
HRV
is the difference in heart rate from one heartbeat to the next. From heart
beat to heart beat, no two intervals are exactly the same, and you can't
really measure this just by taking your pulse. The greater the
variability, the better. In fact, when HRV is constant (in other words,
when the interval between heart beats is clock-like in its regularity), it
can be a sign of an impending heart attack! Greater HRV, then, is a
healthy goal, and people who exhibit greater HRV tend to live longer and
enjoy life more.
Examining
HRV is the fastest growing area in biofeedback, and the well-known
Institute of HeartMath is one of many research groups studying the effects
of greater HRV.
Interestingly,
increased HRV is connected with brain synchronization (which, as you know,
is also one of the most significant effects of Holosync), and also with a
synchronization of the brain with the rhythms of the heart. Playing The
Wild Divine
increases HRV, and my guess is that we would find that using Holosync
does, too, which is one reason why I was so instantly good at playing it
(and why, as a Holosync user, you probably will be, too).
To
succeed in the game, as in life, players have to learn certain principles,
which require "an allowing attitude"--a kind of "passive
will". This is what I frequently refer to as trusting your
unconscious mind, rather than doing something with a lot of conscious
thinking and analysing.
Every
highly conscious person I've ever known has had the ability to trust their
unconscious mind to tell them what to do and how to do it. Most people who
have trouble with life keep trying to navigate through life using their
conscious mind, with lots of thinking and analysing. So another benefit of
The
Wild Divine is
that it develops your ability to trust your unconscious mind, and believe
me, your
unconscious mind knows how to do a lot of the things you want to do in
life, but haven't yet figured out how to do.
As
players learn to control their internal state, they often experience an
internal shift--an "ah-ha" experience in which they realize that
they just "know" how to do things. This was, in fact, the very
state I was in as I tried the game for the first time, which is probably
why I was able to do so well.
So,
if you're interested in greater mind-body integration, a greater ability
to trust and utilize your unconscious mind, greater awareness of mental,
emotional, physical, and spiritual states, and having a fun time playing
with your mind and your internal state, I think this is a really cool way
to develop these abilities. And, it's a lot of fun, too. I highly suggest
that you get this game and begin using it.
And
please, after you've used the game, do let me know what your experience
is. Maybe we Holosync users can become the Olympic Wild Divine Team,
beating all comers!”
Bill
Harris
For more information about The Wild Divine click
here to go to the Wild Divine website (this is Bill Harris' affiliate
link; if you feel that his review makes you want to investigate this
software further and perhaps buy it, it would only be fair to use his
link. Otherwise, please use mine on the Wild Divine page.)
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Holosync
Holosync
is the name of an audio program developed at Centerpointe which helps you to clear your brain from
emotional clutter and else in an excellent and
very relaxing way. Bill Harris is right that it is very helpful in playing
The Wild Divine
See the Centerpointe website for
more information about Holosync! I highly recommend it.
You can also subscribe here
to their free newsletter MindChatter,
which really has high quality content. I always learn something new about
myself when reading it.
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